My New Steam Game

Hey y’all, I’ve been working really hard on my new ball python breeding Sim for Steam and the store page is ready now. Please check it out and go wish list!

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Definitely sounds interesting. I’ll try and check it out tonight. I’m sure the folks here will be able to give you lots of feedback to improve it too.

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Unfortunately, I need to close this topic. At least until some of the @community_support double checks me.

Self promotion is only allowed in the introductions, not under any other topics

And while the game is still not listed for early access, the steam marketplace does use real currency alongside trades of items. Even if the game is F2P, the marketplace alone is a potential issue with the TOS here.

Edit to add: I like the concept though and please don’t stop developing games. =)

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Jumping on as the senior-most Mod here to echo Christina’s statement that we need to run this past Admin level. I am trying to chat with them now and I will loop back with an official ‘Go/No-Go’ once I have something

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Admin have reached quorum and given permission to allow this thread. I am unlocking and making public

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Thank you!

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Sorry, just had to make sure we were all on the up and up!

Honestly I like how you already have the different colors and such added for the snake assets and such.

As far as suggestions for the future…
-It would be neat to do things like maternal vs incubator for the eggs. They can have different effects on like, customer interest or the cool down for breeding females.

-Or have a randomizer for feeding events. For example feeding live gives you a +% on an injury happening. Improper housing adds a % for failure. Of just because BPs are BPs, a random % where they don’t eat regardless. Lol

-show booth presentation could also be a good one. Displaying in deli cups vs the showcases for customer interest and such.

I’m sure some of it has crossed your mind already.

I love silly things like this. Flight Rising was a browser based dragon raising game I was playing for a bit. Every now and then I would wish I could come up with some fun concepts for something like that and design out the color patterns and things. Hahah.

I already wish listed yesterday btw hahah. Shared it with friends who jokes they’ll be able to get a glimpse at what my life is. Lol

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Thank you!

There are penalties for not cleaning the tubs and the weight gain/loss biology is accurate according to how often you feed.

The part I’m excited about is seeing all the different morphs. I have generated some but there are many combos. The parents pass on the brightness scale and general pattern shape so you can breed out a specific pattern on a snake.

And the steam market aspect should be interesting as well! It’s pretty fun to play as it is but I definitely plan to update after launch according to player feedback.

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Thank you, please do!

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I’ll be keeping an eye out for betas or early access, hahah.

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This is so cute! I missed the post the first time around but I’ve wishlisted it!

My wife and I are both artists and we’ve kicked around the idea of something like this before, but neither of us has any sort of game programming chops. So happy to see someone’s doing it. I hope this takes off wonderfully; I’ll link it to all my cyberpetting friends.

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Man if I had a :dollar_banknote: for every time I kicked ideas like that around too. ಥ⁠‿⁠ಥ

I will try poking this game since I’ll still be on surgery recovery and have some extra time. =)

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Everything was going fine until I tried to hatch anything XD

I haven’t cracked into it yet but the friends I linked who got it say they’ve been having issues with the game crashing every time they try to hatch something!

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The game works flawlessly now. I’ll probably hatch my first double recessive tonight, a Grail. Then it’s off to the Dreamsicle. Then the triple recessive Holy Grail! It’s taking me longer because I’m trying to mix in some incomplete dominants along the way. I am definitely enjoying the game so far, lost lots of sleep too.

The pop-up tutorial tips are definitely helpful, but I wish I could see all the ones I’ve seen so far in one place. There were a couple of tips that I passed by without squirreling them away in my brain first. Something about clutch sizes being based on female size and breeding a female before she’s up to a certain size will cause her to have small clutches for the rest of he life. I don’t know that that threshold weight is. Right now the only way I know to get those old tips is to restart the game from day 0, and I really don’t care to do that again.

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